The fire and earth resistance is also a joke. Bull Crown: Ok this hat is stupid and gives a really gigantic boost to Arm Cannon, if you can get your hands into a Engine Pilebunker with high refines. +9 or higher Vit Soutane with Vit enchant (Armor): +12 Purified Knight Shield (well Shield): +11 Drooping Thanatos's Dolor (Top Headgear): : in the correct slot (i wont say in the right slot because i dont remember): 15% reduction. If I use a Verit card with this shoes I'll be back with 20% HP / SP and a little extra def for upgrading it to +4/+5 at least. This is a must have spell. (I prefer Dex boots . Menblatt: 12% ranged damage if 120 DEX with you'll have for sure. The cast delay can be quite frustrating without a Magic Stringer present, but it is entirely possible to do with enough patience. Bear Power or Hawkeye enchant depending on what you like, and what insignia enchant you get (if you're going for it), -  Luck: If you can cover the Fixed Cast Time and DEX elsewhere, this will be the hugest boost you can get for the skill. Some might say that this is overkill, but if you dont want to have to worry about spam healing too much, this helps out alot. The ultimate Ragnarok Mobile guide for Madogear Mechanic build! Go on over to DB.IROWIKI.ORG and type in the MVP you wish to kill. R: And finally, INT is a primary stat for Suicidal Destruction builds, so players focusing mainly on that will want this stat maxed out for maximum damage. There are no scheduled updates, skill balances, or bug fixes, as they have not yet even happened on kRO. The ideal setup though would be a: Shield: Valk Shield with Alice card or Racial Reduction carded 'shield of choice' with card tailored to specific desired mvp (sometimes its better just to use racial reduction shields since the mobs can hurt worse than the MVP which makes Alice card work against you!). It's easy! The Mechanic test WILL be a nightmare if you have no flee though, so I recommend getting a Frilldora card to stealth your way through. And also I'm pretty sure using Hover before magnetic Field allows the Mech to move around freely, correct me if I am wrong though. Should I go for that or just sell the E.Variant Shoes[1] to get some money? II. The only downside to this spell is that it is interruptable, so either cast this before engaging the enemy, wait for your tank to engage the mob, or use cast interruption protection gear like orleans gown or phen card, Arm Cannon - This is the primary leveling spell for the mado mechanic. Go for anything else. offtopic: these images are much better than ratemyserver. The Pros and Cons of a Mado-Mechanic: A Basic Breakdown of the Class. It is recommended to create a hybrid Axe / HSCR build that also has some Mado skills for leveling purposes. This can be used to the players benefit to save Stat points by putting into LUK instead of maxing STR out. Quick Breakdown of stats and how they help the Mado Mechanic: STR: This raises your Arm Cannon damage and raises the much needed weight cap to hold all of your heavy materials. The beauty of iRO right now is to make a leveling build, then to get a Nueralizer and do a Skill reset if you want a different build … This will also save you money on not having to buy Elemental armor! Garment: EA enchanted FAW +9, Heroic Backpack +9, or if you cant afford those than Nidhoggurs for elemental resist. Alice cards are very expensive (although you can try farming one in Kiel Hyres Robot Factory), usually retailing for 150m, and I am well aware that many players may be on a budget. My personal favorite is DEX convert stone (Mid) which gives you 3 DEX, Top: Max HP Enchants for sure, cant go wrong with them, Middle: You'll want to aim for ATK+5% ATK +5%, or Crit damage +15% Crit damage +15% (mostly CRIT probably). Edited by killedbytofu, 16 January 2014 - 04:57 AM. This quick cast aoe blast can instantly wipe out every player in a 9x9 radius at the cost of sacrificing your mado suit. Increases the damage of [Arm Cannon] by 5% per 2 upgrade levels of the item. Ice Launcer - I will start by saying that this spell is complete garbage in PVM. Edited by equisce, 12 June 2014 - 08:37 PM. Abusive Robe: mostly better with DEX enchants, but too much work to get a perfect one while any other choice is already better nowadays. You will find yourself constantly stocking up on pricey materials (that must be store bought) in order to play this class. Unfortunately you have to waste 2 points on this terrible spell just to learn Arm Cannon. It is almost like Medal of Honor but 2% more powerful for each one. Edited by equisce, 18 January 2014 - 06:37 PM. CRIT Damage enchant for Niflheim too. You will have to do a horrible wretched entrance quest full of prequests to gain access to this place which is the downside, but with holy cannonballs and fire converters (yes the 2 stack), you will tear through this place like a hot knife through butter. Dragon Plates: You might want to choose Red in Helheim, but in Niflheim you can opt too for the Silver version. This spell is best used over the Emperium to block attacks and protect your defenders. Skill Notes Flaming Petals Lv 10: This is your main offensive spell, and sadly, it's not AOE, it's a fire magic attack that has 0% after cast delay with , this build will increase it's damage.It gives damage equal to 90% of your matk, each skill level increase the number of hits by 1 but adds 0.7s to the cast time.. 10 Fire-Charms increase this skill damage by 200%. This also boosts how fast you can cast Knuckle Boost, which can be helpful for killing players quickly (or inflicting status ailments or breaking their gear with a Mailbreaker/Swordbreaker equipped). Oh and Raydric card is worth between 60-90million zeny, so you might hit the jackpot while grinding! Our array of party support skills, disabling abilities, and our insta-kill spell 'Suicidal Destruction' makes us hot property in WoE and puts us in high-demand with WoE guilds. This will allow you to be able to see them. Gives DEX for instacast yay. This quest is completely messed up and unfair, and there really is no other advice I can give other than stocking up on HP regeneration items and HSCR'ing your way through all the mobs. Madogear License - This increases your walking speed and ATK. Each point of SP is worth 20 damage and is multiplied by (your base level/100). Can be enchanted with +15% ACD reduction or 10% long ranged damage, or 6% ATK too. Also gives ranged damage. Her physical attack is pretty weak, so this can help make your life easier in that particular case, Abysmal Knight Helm - 10% damage reduction from boss monsters. 3.- AC... In a party situation Mado-Mechs can wear all DPS gear and focus purely on damage instead of tanking and dps like they would soloing (this doesnt mean that you are free of wearing resist gear though! So there you have it. Darklord Essence DEX 3 (or Essence of Evil): Good for achieving instacast (sorry Cheese), Angra Mantis (for Niflheim only): More crits, and maybe better in combo with Chaotic Killer Mantis card in accessory, Engkanto: Mostly to burst Poison-type monsters (Bio 5 thieves, or GX in Fortessa Dungeon 2, or Faceworms), or to go and try ranking Poison Queen against all those rangers and Soul Destroyer GXs good luck). Analyze - This spell is helpful in MVP parties for reducing MVPs def and magic def by 43%. They can be somewhat pricey on the market, but they are worth every penny. This trick also works with Elemental Converters or 'Cursed Water' + Cannonballs as well!!! If you get into a situation where 1 person needs to be status ailmented/armor broken/weapon broken or simply just picked off, this little spell can do the trick. Sometimes popping a berry can be the difference between downing that MVP or him downing you. -Incredible party buffs including a mobile Pneuma and the ability to hide all of your party members around you, -Arm Cannon has a poor cast time (but is reducible with gear and strings) and an annoying 1.5-2 second delay that makes it frustrating to use at times, -Bugs that will never be fixed, including one that messes up parties so that ABs cant AOE heal unless the player in Madogear leaves the party and then is reinvited so that their name is on the bottom of the party list, -Expensive and heavy material requirements to cast spells, -Mado suit is lost on death, making instances like Biolabs and Endless Tower a pain to partake in, -Many of the attack spells are way underbalanced to the point of being useless, -Some spells do not do what they say they do and have not been fixed or simply offer benefits so weak that they are a joke. Reload Stone Middle, ATK Stone, Crit Stone Mid, Range Stone anything else. Drooping Thanatos Dolor: 15% after cast delay reduction at +11, and some good damage, also might get a good headgear combo in a future update, might need to make some maths. If you're looking to just be the hero of every party and out dps everyone, than this is not the class for you. You can blow past an area of ground target spam, and with Hover on, right over hunter traps.It can also allow you to run an enemy around while teamates kill them. ( ew ): Starter option, not a bad one your Teddy Bear carded shield these. Supplement Part: cheap choice, only 4m in NPC and not and... This thread should be able to spam around 3-4 times per second 188! The one fixed ( `` Mechanic low down '' ) to save stat points joke. Play this class is expensive to play and is not recommended as a first time character with Critical and... Breakdown of the choices listed in 'Equipment ' section will suffice a LOT and im when! 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